This book on emerging technologies for 3D video looks at this topic from various perspectives with discussion on content creation, space-from-time imaging, spatial plasticity, as well as representation, coding and transmission. With chapters contributed by experts in this field, this book also considers subjects including image domain warping for stereoscopic 3D applications, image-based rendering and the sampling of the plenoptic function, signal processing for 3D displays, and 3D media and the human visual system. |